Athar Mahmoudi-Nejad, Hadi Moradi, Hamid-Reza Pouretemad, “The Differences Between Children with Autism and Typically Developed Children in Using a Hand-Eye-Coordination Video Game”, International Conference on Ubiquitous Computing and Ambient Intelligence, pp.256-264, 2017.
H Moradi, SE Amiri, R Ghanavi, BN Aarabi, HR Pouretemad, “ Autism screening using an intelligent toy car”, International Conference on Ubiquitous Computing and Ambient Intelligence, pp.817-827, 2017.
2017
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73
PJ Yazdian, H Moradi, “User Mood Detection in a Social Network Messenger Based on Facial Cues”, International Conference on Ubiquitous Computing and Ambient Intelligence, pp.778-788, 2017.
R Taban, A Parsa, H Moradi, “Tip-Toe Walking Detection Using CPG Parameters from Skeleton Data Gathered by Kinect”, International Conference on Ubiquitous Computing and Ambient Intelligence, pp.287-298, 2017.
2017
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75
Hooman Habibnia , Tara Rezapour, H Moradi, “Maghzineh: A Game Based Approach for Brain Empowerment”, 1st Digital Games Research Conference, Tehran.Iran,2017.
Atefeh Irani, H Moradi, Leila Kashani Vahid, “A Serious Game to Learn and Enhance Emotional Skills for Children: a pilot study”, 1st Digital Games Research Conference Trends, Technologies and Applications, Tehran.Iran,2017.
Mohammad Farazi , Mohammad Javad Abbas Zadeh , H Moradi, “A machine vision pistachio using transferred mid-level image representation of Convolutional Neural Network”, the 10th Iranian Conference on Machine Vision and Image Processing 2017, Esfehan,Iran,2017.
S Golestan, P Soleiman, H Moradi, “ Feasibility of using sphero in rehabilitation of children with autism in social and communication skills”, Rehabilitation Robotics (ICORR), 2017 International Conference on, pp.989-994, 2017.
2017
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79
Hadi Moradi, Iman Mohammad-Rezazadeh, “Recent advances in mechatronics devices: screening and rehabilitation devices for autism spectrum disorder”, Book: Advanced Mechatronics and MEMS Devices II, pages: 283-296, 2017.
Somayeh Fatahi, Hadi Moradi, “A fuzzy cognitive map model to calculate a user's desirability based on personality in e-learning environments”, Computers in Human Behavior, vol: 63, pages: 272-281, 2016